Motion Graphics Market – Growing Implementation of Motion Graphics in Numerous Applications is Expected to Lead the Market Growth – Growing at a Compound Annual Growth Rate (CAGR) 12.3% from 2022 to 2028

Motion Graphics
  • Motion Graphics Market

As stated in our extensive report, the Global Motion Graphics Market accounted forUSD 64.3 Billionin 2021.

For use in multimedia projects, motion graphics are animation or digital footage segments that give the impression of movement or rotation. Motion graphics may also be exhibited using manual and standard electronic media technologies (e.g., thaumatrope, stroboscope, thephenakistoscope,zoetrope, praxinoscope, flip book). The word distinguishes between static visuals and those that change throughout time without defining the form. Motion graphics can refer to any experimental or abstract animation. Still, it usually more specifically refers to the commercial use of animation and effects in video, cinema, television, and interactive applications. Motion graphics are an excellent technique to interact with viewers and can deepen the plot.

The increased desire to create an illusion on social networking platforms is anticipated to fuel market expansion over the anticipated period, propelling the industry's growth. As animated graphics develop, many promotional and marketing tactics used by most firms are expected to get better. The sector is also benefited from the ongoing developments in infographics technology, which are encouraging an increasing number of people to work in the field of motion graphics. Marketing and advertising companies employ a range of techniques to promote their brands. Customized brand videos are now a powerful tool for business promotion. Through caching, consumers see commercials and other advertising stickers and visuals on their social networks. This fuels market expansion.

The first item on the list is 3D Everywhere, where motion graphic designers emphasize including 3D aspects in everything from sales presentations to game design. Such inference is very popular in the present period and has been becoming better and better at grabbing consumers' attention. Additionally, combining 2D and 3D is becoming more popular because viewers adore how a video tells a tale when 2D and 3D visuals are used. Some instances include integrating 2D over-layers with movement and fusing 2D and 3D animation. Both high-budget commercial videos and modest-scale digital advertising show this trend. The availability and exposure of a wide range of animated graphics that look like real-life objects, as well as better and more distinctive advertising efforts, are therefore projected to increase sales of motion graphics.

North Americaholds the largest market share of the Motion Graphics Market over the forecast period. Any modifications made in the US could affect the development trend of the whole market. The market in North America is predicted to grow significantly throughout the projection period. The market is predicted to have a wide range of potential opportunities due to the region's growing use of new technologies and significant players. Additionally, a significant driver in the region's expanding industry is the growing demand of these businesses for creative visuals in the form of images and videos to deliver content to the viewers. Furthermore, it is projected that one of the key drivers of the market's expansion in the region will continue to be the high degree of major players' penetration.

Some of the key players in the Global Motion Graphics Market include- Cub Studio, BuzzFlick, Thinkmojo, Giant Ant, Covalent, FEVR, Sparkhouse, Shoot You, Early Light Media, Commotion Engine, Demo Duck, Hornet, and others.